I wanted to show, just this once for this project, the *compilation*
buffer in a bottom split. I also wanted the split to be dedicated, so no other buffers would occupy it by accident, and not be deleted (aka closed) when using delete-other-windows
. That should be reserved for code buffers.
Continue reading …
With some luck, all my Windows programming wet dream might actually come true one day. There’s progress on making Swift available on Windows, and there’s progress on providing a Win32 API wrapper for Swift so you can share model code across platforms and write UI for Windows and Mac separately.
Check out the GitHub repo: https://github.com/compnerd/swift-win32
It’s experimental, but apparently way less experimental than it was a year ago!